GAME RULES

 

 

CONTENT

pages

Rule 1. Pitch for the game                                                              3

Rule 2: The ball                                                                                 5

Rule 3. The number of players                                                      6

Rule 4. The equipment of the players                                         7

Rule 5. The game duration                                                             8

Rule 6. The beginning  and renewal of  the game                     8

Rule 7. The ball is  in the game and is not in the game           10

Rule 8. The definition of  the  goal                                              10

Rule 9. Violations of the Rules and not disciplined behavior 10

Rule 10. Team faults                                                                      13

Rule 11. Penalty kick                                                                     14

Rule 12. 6-meter penalty kick                                                      14

Rule 13. Throwing the ball from the goal                                15

Rule 14. Throwing the  ball from the side line                         16

Rule 15. The corner ‘s ball  throwing                                         17

Rule 16. The 6-meter penalty kicks after the game               17

Rule 17. The referee                                                                     18

Rule 18. The timekeeper and protocol maker                        19

Referee’s gestures                                                                        20

 

 

 

 

 

 

 

 

 

 

 

The Rule 1. Pitch for the game

The sizes

The pitch for the game has to  have the shape of a rectangle. The length of the sideline has to  be larger than the length of the goal line.

The length: minimum 28 m, maximum 40 m.

The width: minimum 16 m, maximum 20 m.

The International matches:

The length: minimum 36 m, maximum 40 m.

The width: minimum 18 m, maximum 20 m.

The pitch marking

The pitch  is marked by lines. These lines are included in the size of the areas , which it limit. Two long lines ,which limit the pitch ,are called side lines. Two short lines are called goal  lines.

All lines have a width of 8 cm.

The pitch  is divided into 2 equal parts by the middle line.

The center of the pitch  should be marked with a corresponding mark with the diameter of 10 cm. The  circle with a radius of 4 m is making around the mark.

The goal area

The goal area is placed on the both parts of the pitch in the following way:

A quarter of a circle with a radius of 6 m is making from the outside of the goal posts to an imaginary line, are drawn according the right angles from the goal line from the goal posts. The top points of the quarter of the circles are connected by a 3.16 m  long line, which is  placed parallel to the goal line between  two posts.

If the goal line has the size  shorter than 18 m, the radius of the goal area should be reduced to  the 4 m.

The  mark for the 6-meter penalty -kick

The mark for the 6-meter penalty kick is placed at a distance of 6 m from the midpoint between two goal posts ,which are in equal distance from it.

The  mark for the 9-meter penalty -kick

The mark for the  9-meter penalty-kick is placed at a distance of 9 m from the midpoint between two goal posts, which are in equal distance from it .

The zone of the player’s substitution.

The benches of substitutes are  placed  behind the side line at the distance of not less than 1 m from the pitch and at  the same side as the side of  timekeeper’s table. The bench of the home team “A” is located at the beginning of the game to the right of the timekeeper’s table, bench “B” is located- to his left.

The bench of substitutes  should be located on that part of the pitch , where the goal of opposite team is situated.

The zone of player’s substitution  is located opposite the bench of substitutes.

The goal                           

The goal has to  be situated  in the middle of each goals line. It consisted from  two vertical posts, which are in equal distance from  the corners of the pitch and connected at the top by the horizontal crossbar.

The distance between the posts (by internal measurement) is 3 m; The distance from the bottom of the crossbar to the surface of the pitch is 2 m. Both posts and the crossbar have the same cross section – 8 cm. The nets of goal are  made from  hemp, jute or nylon are attached to the goals posts and to the crossbar from the outside of the pitch. The low part is attached to the base of the goal.

The depth of the goal, which is  measured from the inside  edge of the posts outside the pitch, should be not less than 80 cm at the top part  and not less than  100 cm at the bottom part.

 

Security

The goal can be mobile, but during the game it has to  be securely attached to the surface of the pitch.

The cover of the pitch

The cover of the pitch  should be even  and smooth, not abrasive. It is recommended to use a wooden or artificial cover.

Rule 2. BALL

Quality and size

Ball:

- has a spherical form;

- made of leather or other similar material;

- the circumference of not less than 58 cm and not more than 60 cm;

- the weight not less than 430 g and not more than 460 g at the beginning of the match (for women’s and children’s teams up to 15 years weight of the ball is 380-400 g);

- the pressure 0,6-0,7 atmosphere (600-700 g / cm2);

- the ball must have a first rebound not more than 50 cm ,when it  falls  from the  height of 2 m.

Replacement of the ball , when it  has become unusable

If the ball loses its form  or becomes unusable during the match, the game stops and the ball is replaced. The game is resumed by throwing a “controversial” ball in the place , where the ball has come to the  useless.

If the ball loses its form or becomes unfit for use before the start or during the stoppage of the game (during the beginning kick , during the  throwing  from the goals, during  the corner  throwing, during the  6-meter penalty kick and the 9-meter penalty kick and during the throwing  the  ball to the game from the sideline),then after the ball  replacement  the  game is resumed in accordance with the game rules .

During the game the ball can be replaced  only after  the referee’s  permission .

 

 

Rule 3. NUMBER OF PLAYERS

The players

Each team record to the game protocol  12 players, one of them has to  be a captain. Five players, including the goalkeeper, begin the game, the other take place at the bench of substitutes  together with team’s leaders.

The minimum number of players when  teams are allowed to play is 4, including the goalkeeper.

The rights and duties of the captain include:

-to  represent the team during the game and be responsible for its behavior;

- if it is necessary, to ask referees  for the information (the other players do not have such a right);

-to  have a captain’s armband. If the captain leaves the pitch during the game, he has to give  the captain’s armband  to another player , who gets  the captain’s rights and duties.

The replacement procedure

The maximum number of substitutes  is seven.

The number of substitutions during the match is unlimited. The player who is replaced, can return to the pitch, replacing another player.

The substitutions, when the ball is in the game or not in the game, are made if the following conditions fulfil:

- A player of the first team  leaving the pitch must do it  in the substitution zone;

- A  substitute  entering  to the  pitch  must do it in the substitution zone and only after ,when  the outgoing player completely crossed the sideline;

- replacement  is controlled by the referees in accordance with the Rules of the game;

- A substitution is considered that it realized , when the substitute  enters the pitch.

For the  replacement related to a player’s injury, is allowed  not more than 15 seconds. The  exceeding  of this time is considered as  using the time-out for the team, which makes  the substitution.

The replacement of the goalkeeper by a player  is possible only after  the referee’s permission  and during the stoppage of the game only. The  player, who replaced the goalkeeper, continues to play in his equipment and under his number, fixed in the match protocol.

The replacement of the goalkeeper  before the  6-meter penalty- kick  or 9-meter  penalty -kick is allowed.

The referee has the right to warn and to send off a player before the start of the game . In this case, the  player, who was sent off ,can be replaced.

The violations / penalties

If, during the substitution, the incoming player enters to the pitch before the time ,when  the outgoing player completely leaves the court:

- the game has to be stopped;

- The substitute has to  leave the pitch;

- a substitutive  player receives a warning with showing  the  yellow card;

- The game is renewed by the ball throwing from the sideline, which will make by the opposite team, from the nearest point  to the place ,where the ball was situated ,when the game was stopped.

If during the substitution , the  substitute enters to  the pitch or the replaced player leaves  the pitch  outside the replacement zone:

- the game has to be stopped;

- A player, who broke the  game rules , receives a warning and the  showing  of yellow card;

- The game is renewed by the ball throwing from the sideline, which will make by the opposite team, from the nearest point  to the place ,where the ball was situated ,when the game was stopped.

Rule 4. THE EQUIPMENT OF THE PLAYERS

The security

The player has not use any equipment or clothing, as well as any kind of jewelry, which offers  a danger to himself or to other players.

The  equipment of the players

The obligatory equipment of the player:

-T-shirt;

- shorts (if it uses cycle racing shorts, it should be the same color as the shorts);

- spats;

- shoes (it is allowed to use sports shoes with a top of fabric or soft leather and a sole, which is  made of the rubber, caoutchouc  or other similar material).

T-shirt

- on the back side of the t-shirt is printed the number from 1 to 20. The height of the number  is 15-20 cm;

- the color of the number should be clearly differ from the color of the T-shirt;

- obligatory  the presence of the number  with the size of 10-12 cm at the  face size of a T-short in its top part.

Shin guards

- must be completely covered with spats;

- should be made of a suitable material (rubber, plastic or similar material);

- should provide a sufficient degree of protection.

Goalkeeper

- The goalkeeper is allowed to use long trousers.

- The  goalkeeper  clothing must differ in color from the clothes of the other players and referees.

Violations / penalties

For any violation of Rule 4 the player has to leave the pitch according the referee’s requirement and to

bring the equipment into the order or to make supplement it. The player can’t return to the pitch without the permission of one of the referees, who should check the equipment . The player can return to the pitch in his zone of substitution ,when the ball is out of the game only.

Rule 5.  THE GAME DURATION

The game

The game duration s of men’s, women’s, youth (over 16 years) teams is 40 minutes of “pure” time, which is divided into two parts of 20 minutes each with a 10-minute break between it. The game duration  of juniors (under 16 years) teams and veterans’ teams is 30 minutes of “pure” time, which is divided into two parts of 15 minutes each with a 10-minute break between it.

Time control is carried out  by the timekeeper, whose duties are written at the  Rule 18.

If the game time is over and the ball is in motion, the playing time is extended until the ball stops. The game ends with the referee’s whistle.

For the shooting of the  6-meter penalty  kick and the 9-meter penalty-kick, the duration of each part of the match must be extend , even if the regular time or extra time has already finished.

During the shooting of the  6-meter penalty kick  and the  9-meter penalty-kick, the time is switched on after  the ball touching  by any other player, the ball touching of the crossbar or the goal posts.

In other cases, the time is switched on at the same time , when the ball brings to the game.

Time-out

During the stoppage of the game, the team can take a time-out of  1 minute  long in each part of the match, independently it controls the ball or not.

If according the regulation of the competition it needs extra time for the  determining the winner, the team can use one time out ,if it was not taken by this team during the second part of the game. The  officials have not to come out to the pitch for the  instructing of the players during the time-out .

In the absence of a head coach and coach for any reasons, the team captain instructs the players ,who situate at the pitch.

For technical or other reasons, The referees can take a time-out any amount of times, if it is needed by technical  or other reasons.

Rule 6. BEGINNING AND THE RENEWAL OF THE GAME

Before the start of the match

Before the start of the match, the teams define the power of beginning kick using the draw. The team which won the draw , got the power of the beginning kick. In the second part  of the match, the teams change the goal sides and the benches of substitutes. The beginning kick is made by the other  team .

The beginning kick

The beginning kick- it  is the way of  starting the game or renewal of  the game:

- at the beginning of the match;

- after the  goal scored;

- at the beginning of the second part of the match;

- at the beginning of each part  of the extra time, if it is fixed.

The directions

1. All players are situated at their parts of the pitch.

2. When one team makes the beginning kick, the players of the opposite   team are situated at an imaginary line parallel to the goal line, located at a distance not closer than 4 m from the ball ,until the ball comes to  the game.

3. The ball is immovable in the center of the pitch.

4. The referee gives a whistle.

5. The ball is in the game ,when the kick was done in any direction.

6. The player ,who made  the beginning kick  ,can’t  touch the ball again until the other player has touched the ball.

After it  when the goal has been scored, another  team  makes the beginning  kick .

If the ball is scored directly from the beginning kick to the opponent’s goal, the ball is scored. If the ball is scored in own goal, the corner throwing is used.

Violations / penalties

If the player , who makes  the beginning kick, touches the ball in  second time before the moment ,when another player has touched the ball , the ball throwing is used from the side line from the nearest point to the point of violation. The ball throwing  is made by the opposite team.

The beginning kick is repeated during  any other violation of the procedure of  ball introduction  into the game.

The “controversial” ball

The  “controversial” ball is the way of renewal  the game after temporary stoppage of the game, and on the condition  that it does not cross the sideline or the goal line for any reason not stated in the Game Rules .

Instructions

The referee throws a “controversial” ball at the place, where the ball was situated, when the game was stopped, except ,when the ball was in the goal area. In this case, the throwing  is made at the goal area line at the point closest to the place where the ball was situated at the time, when  the game was stopped. The ball is considered in the game when it has touched  the pitch surface .

Violations / penalties

The throwing  of the “controversial” ball is repeated:

- if the player touches the ball before the moment ,when  the ball has touched the surface of the pitch;

- If the ball leaves the pitch after it has touched  the surface of the pitch, and nobody of the players has touched the ball.

Rule 7. BALL IS IN THE GAME AND IS NOT IN THE GAME

A ball is considered to be out of the game if:

- It completely crossed  the goal line or side line on the surface of the pitch or through the air;

- the game was stopped by the referee.

- the ball has touched  the ceiling.

The ball is considered in the game for the rest of the time, and also if:

- It rebounds from   the crossbar or from the goal post to the pitch;

- It rebounds from  the referee ,when he is situated  inside the pitch.

Instructions

If the ball has touched the ceiling, the game renewal  is made by the ball  throwing from the sideline, by the player of  the team ,which is opposite to the team,  whose last player touched the ball.

The ball throwing is done from the nearest point of the sideline, which is situated   at the crossing  with an imaginary line running parallel to the goal line through the  point that lies below the point where the ball touched the ceiling.

Rule 8. THE DEFENITION OF THE GOAL

The ball scored

The ball is considered scored in the goal if it completely crossed the goal line between the posts and under the crossbar, by the condition that the team, which scored the goal did not break the Game Rules. The ball scored from the goal area is taken into consideration .

The team winner

The team, which  scored more goals during the match than other  team , is considered the winner. If both teams have an equal number of scored goals or both teams have no scored goals,  the match result is a draw.

For the matches ,which finished  with a draw result, the definition of the match winner according the regulation of the competition ,may be using the extra time or other procedures.

Rule 9. THE VIOLATIONS OF THE GAME RULES AND NON DISCIPLINED BEHAVIOR

The violations of the Game Rules  and non-disciplined behavior are punished in the following:

Personal faults

The team is punished by free kick, if the player will make the following violation:

- he strikes  or tries to hit a rival with his foot;

- he catches  a foot of  the rival ;

- He jumps to the rival;

- he strikes or try to strike the rival with his hand;

- he pushes the rival by not allowed way ;

- he detains the rival by the  hand;

- he spits to the rival;

- he intentionally plays by  his hand with the ball ( the goalkeeper in its goal area is the exception);

- he jumps to the ball, threatening the safety of the rival (using physical contact);

- he blocks the goalkeeper in its goal area (using physical contact);

- When he intentionally block the rival ,but not plays with ball itself, so he moves between rival and the ball or he stays on the way from the rival to the ball ( using physical contact);

- playing as the goalkeeper, blocks the rival or plays with the ball at the rival’s part of the pitch.

A free kick is shot from the place where the violation was happened.

If the player realizes any of the above mentioned violations in his goal area, and the ball is in the game at this moment, so the 6-meter penalty kick is fixed.

Technical Faults

All of the following violations are technical faults and are punished by the throwing the ball into the game from the side line from the point closest to the violation point, if the player:

- playing as the goalkeeper, delays the introduction of the ball into the game more than 5 seconds;

- owning the ball, delays the game, limiting the movement of the ball in a certain way more than 5 seconds;

- delays  the game renewal more than 5 seconds;

- creates the obstacles for the ball playing , covering it by its body or blocking the  ball movement  by its body ( the goalkeeper is the exception);

- during the game renewal by the ball throwing from the side line, corner’s throwing , the 6-th meter penalty kick or the 9-th  meter penalty kick when he touches the ball second time ,before its touching by other player;

-wrongly throws the ball to the game from the side line;

- holds the ball at its part of the pitch more than 15seconds;

- playing as the  goalkeeper, gets the ball in his hands in the goal area after the pass from his players ,except the moments of ball throwing from the side line or indirect pass of  the  ball;

- playing as the  goalkeeper, will play by his foot after that, when he  controlled the ball by his hands, or take the ball into his hands in the goal  area, after that he  controlled  the ball by his foot already;

- playing as the goalkeeper, throws the ball by hand to other part of the pitch  ( the ball does not touches the pitch or another player on this moment);

- plays dangerously, according to referee’s opinion, as  for the rival  and for himself (except the cases of the  physical contact with the rival , which are punished by a free kick).

DISCIPLINARY SANCTIONS

Violations, which are punished by a warning

A player gets a warning with a yellow card showing, if he:

1. Demonstrates nonsporting behavior.

2. Expresses disagreement with referee’s decision by words or actions.

3. Systematically violates the Game Rules.

4. Does not respect the required distance during the game renewal, during the corner’s throwing, the ball throwing from the side line, the free kick or the ball  throwing  from the goal.

5. Leaves the pitch or returns to the pitch without  referee’s  permission or violates the terms of the substitution’s  procedure.

6. Playing as the goalkeeper, blocks the rival  or plays in ball at the opposite part of the pitch  in order to break  the rival’s attack.

7. Especially plays by hand into the ball (except the goalkeeper’s plaing in his goal area).

8. Simulates, that is, tries to deceive the referee. (Such a violation is a technical fault, during this moment the principle of advantage is taken into account.)

9. Deprives the rival  a clear opportunity to score a goal, having made a violation, which is punished  by the free kick or a 6-meter penalty kick.

The coach and other team representatives have to remain at  the bench of substitutes and keep correct behavior and be responsible.

During the game, only one representative of the team can stand at the zone of substitution,  where the bench of the substitutes of his team is situated.

A coach or team’s  representative may to get a warning ,if he:

- comes out  to pitch for the instruction of the  players or comes out for the  medical assistance without the referee’s permission;

- disrespectfully speaks with  referees, timekeeper and or protocol maker, the  players of the opposite team or spectators;

- Encourages the players of his team to no sportive behavior.

 

Violations, which are  punished  by the  removal from the pitch

A player or team’s representative is removed from the pitch with a red card showing, if he:

1. Demonstrates aggressive behavior.

2. Spits to the rival , or kicks  the rival or kicks any other person.

3. He makes rude ,reckless  violation of the Game  Rules .

4. Uses insulting, offensive or obscene speech and / or gestures.

5. Gets a second warning during one match.

The player, who was  removed from the pitch, can be replaced by another player and automatically disqualified for one game (or for more games in accordance with the decision of the Disciplinary Committee).

A player who got five personal faults is removed from the pitch without card showing , he can be replaced by the another player and he can take part in the next official match.

The  players and team’s  representatives, who were removed from the pitch  can’t  situated the bench of substitutes.

If the  player or team’s  representative was removed from the pitch, the referee has to  indicate in the report the name and surname of the guilty player or team’s  representative and the reason for delivering  the penalty.

 

Rule 10. THE TEAM’S FAULTS

All personal faults are the team’s faults and must be entered to the match protocol.

1. The team is allowed to make five team’s  faults in each part of the game. After these faults during the free kick shooting  the wall from the players  can be placed.

2. Starting from  the sixth team’s  fault, the wall from the players  is not allowed to be placed. Players have to  be placed at the  imaginary line parallel to the goal line, at the distance not closer than 13 meters from the goal line, and should not prevent from   the player’ shooting 9-meter penalty kick.  This  free kick shoots  from the 9-meter mark.

3. The goalkeeper during the  9-meter  penalty kick shooting has to be situated  at the goal line between the goal posts and can move along the goal line before  the ball shooting, and make one step by one foot  forward . But the second foot  has to remain at  the goal line.

4. The protocol’s maker  should use any visual materials (the cards with numbers from 1 to 5 or other visible signs) for the  information to referee  about  the number of team’s  faults, which got  every team.

5. Protocol’s maker informs referee ,when the team got 5-th team’s fault ,and put the card with number 5 to the corner of the table ,which is close to the bench of substitutes of those team ,which made the number of faults over than its limit ,which is allowed according the Game Rules.

6. When the referee  fixes a violation, he rise the hand and holds it in this position until he convinced ,that   the  team players (team ,which got the fault) situated at the wall at the distance not closer than 4 meter  from the ball  .

7. If the match comes to the   end and extra  time will be used, the team’s  faults, which were got  in the second part of the game are counted in extra time. The personal faults ,which the player got during the  game must be taken into account in extra time. The time-outs, which were  taken in the second part of the match and warnings (yellow cards),which were  got  by the players during the game are also taken into account.

Violations / penalties

If the player of  defending team  violates the point 2 of the  Rule 10:

- A free kick is repeated ,if the goal was not scored.

- A free-kick will not be repeated, if the goal is scored.

If the partner of  the team ,which player is shooting the free kick,  violates the point 2 of the Rule 10:

-A free-kick is repeated, if the goal is scored.

-A free-kick will not be repeated ,if the goal has not been scored.

Rule 11. FREE KICK

When the referee fixes the violation, he rises  the hand and holds  it until he convinced that  the team players , which  has the right to place the wall from the players, are situated  at the distance not closer than 4 m from the ball.

The ball must remain motionless at  the pitch during the free kick shooting. The player, who shoots the ball , can’t touch the ball again, until any other player touched  the ball .

If the ball is scored to the rival ‘s  goal  directly after the free  kick , the goal is scored.

The goalkeeper can shoot a free kick anywhere from  his part  of the pitch.

Violations / penalties

If  during the ball shooting the opposite player  approaches to  the ball at a distance, less than 4 meters , the free kick is repeated.

If, after the ball enters the game, the player ,who shot the ball will touch the ball the second time before the moment ,when any other player touched  it, it needs to make the throwing the ball from the side line by the player of opposite team from the point most close to the place ,where the violation was done.

If the team shooting the free kick ,did not make it in time of 5 seconds(according to the Game Rules), and tries to make  it using  more than 5 seconds, the ball is given to the players of opposite team for the ball throwing  from the side line.

During the shooting of the free-kick, all players of the opposite team have to be situated   not close than 4 m from the ball until the ball will be  entered into the game. The player of the opposite  team can’t stand between the shooter  and the ball.

Rule 12. 6-METER PENALTY KICK

The  6-meter penalty kick is fixed to the goal of the team, which made one of the violations, which are punished by free kick, at  their goal area , at the time when the  ball was in the game.

The  goal scored from the 6-meter penalty kick is counted.

The location of the ball and the players

The ball is put  to the  6-meter mark.

The goalkeeper during the  6-meter  penalty kick shooting has to be situated  at the goal line between the goal posts and can move along the goal line before  the ball shooting, and make one step by one foot  forward . But the second foot  has to remain at  the goal line.

The striker has to be determined.

Players have to  be placed at the  imaginary line parallel to the goal line, at the distance not closer than 10 meters from the goal line, and should not prevent from   the player’ shooting 6-meter penalty.

The striker directs the ball forward. He can’t  touch the ball the second time before the moment ,when any other player touched  it.

The ball is in the game, when it was kicking and  it is in the forward movement.

When the time of the first part of the game  expires  or the regular time expires or the extra time came to the end  and it was fixed the 6-meter  penalty kick , the time for the shooting  or for  the  repeating  the  6-meter penalty kick is added.

The ball is counted if, before entering between the goalposts and under the crossbar, the ball will touch one or the both posts   and (or) the crossbar and / or the goalkeeper.

Violations / penalties

If the referee gives a signal for shooting  of the  6-meter penalty kick and before the ball enters to the game, the following situations may occur:

The striker violates the Game Rules:

- the referee  gives the opportunity to make shooting;

- If the ball entered to  the goal, the kick is repeated;

- If the ball did not enter to  the goal, the kick does not repeat;

The goalkeeper violates the the Game Rules:

- the referee  gives the opportunity to make shooting

- if the ball entered to the goal, the goal is scored;

- If the ball did not enter to  the goal, the kick is repeated.

The partner of the striker  enters to the goal area before the ball shooting:

- the referee  gives the opportunity to make shooting;

- – If the ball entered to  the goal, the kick is repeated;

- If the ball did not enter to  the goal, the kick does not repeat;

- if the ball rebounds from the goalkeeper, the crossbar or the goal post and this player touches the ball, the referee has to stop the game and makes it renewal  by the ball throwing  from  the sideline, which is made  by the opposite  team from the point, which is close to the place ,where the violation  occurred.

The goalkeeper’s partner enters   to the goal area before the ball shooting:

- the referee  gives the opportunity to make shooting

- if the ball entered to the goal, the goal is scored;

- If the ball did not enter to  the goal, the kick is repeated.

If the players of the defending  team and attacking team  violate the Game Rules  simultaneously , the  6-meter penalty kick is repeated.

Rule 13.  THE BALL THROWING  FROM THE GOAL

The ball throwing  from the goal is a way for the  game renewal. During the ball throwing from the goal, a goal may be scored ,if the ball touches any player except  the goalkeeper of the opposite  team.

The ball  throwing  from the goal  is executed by the goalkeeper, when the ball completely crossed the goal line along  the surface of the pitch or by air, and the player of the attacking team was the last person ,who  touched the ball , and the ball in accordance with Rule 8 was not counted.

The directions:

- the ball is in the game, when it was thrown directly outside the goal area;

- the opposite players  remain outside the goal area until the ball is entered to  the game;

- When the ball is entered to the game, the goalkeeper can’t touch the ball with his hand again until the opposite player touched the ball .

If during the game the goalkeeper, having got the ball in his hands, fixed the ball, he has to play only with his hand (hands).

Violations / penalties

If the ball is not thrown directly outside the goal area, the ball throwing  from the goal area  is repeated.

If, after  it ,when the ball entered  to  the game, the goalkeeper touches the ball with hands again, before the opposite player  touched  the ball, or, controlling the ball, continues to play ball by foot, and then takes the ball in hands, the ball throwing is executed   from the side line by the player of opposite team  from the point ,which is closest  to the place ,where the violation occurred.

Rule 14. THE BALL THROWING FROM THE SIDE LINE

The ball  throwing  from the side line is a way for  the game renewal. A goal is not counted if the ball was scored directly after the  ball throwing.

The ball  throwing is fixed when the ball  completely  crossed  the sideline along the surface of the pitch or by air ,or when  the ball touched the ceiling or after the personal faults.

A player who executes the ball  throwing  from the side line at the moment  of ball  entering   to the game:

- should be located by face to the pitch and beyond the pitch;

- Should not tear off the toes of the foot  from the surface of the pitch;

- it is allowed to tear off the heels of the foot from the surface of the pitch;

- has to  use two hands and throw the ball from behind the head and above the head;

- Should to throw  the ball by the  ascending trajectory.

- The goalkeeper can execute the ball  throwing  from the  sideline at  his  part of the pitch.

Violations / penalties

The ball throwing from the side line is executed  by the opposite  team ,if the player ,who executed  the  ball throwing,  touched  the ball again , before the ball was touching by other player. The ball  throwing  is executed  from the point, which is the  closest to the place, where the violation occurred.

The ball throwing  from  the side line is repeated by the player of  opposite  team , if the ball  throwing :

- was executed wrong;

- was not executed from the place ,where the ball crossed the sideline;

- was not executed within 5 seconds from the moment  when the player took the ball under  his control.

If the ball, which was  thrown  from the sideline, crosses the goal line between the stands, the goal is not counted, even if the goalkeeper touched the ball or played the ball.

If it was happened  after the ball  throwing ,which was executed by the  player of his team, the corner ball throwing is fixed in the opposite team favour .

If it was  happened  after the ball  throwing ,which was executed by the player of opposite team, the ball is entered  to the game by the ball  throwing from the goal area, regardless  the goalkeeper touched the ball or not.

Rule 15. THE CORNER BALL THROWING

The corner ball  throwing  is the way of the  game renewal.

The corner ball throwing  is fixed ,when the ball completely crossed the goal line along  the surface of the pitch or by air, and the player of the defending team was the last person ,who  touched the ball , and the ball in accordance with Rule 8 was not counted .

Directions:

- The ball is entered into the game by the player of the attacking team;

- The player is located on the side of the area closest to the exit point of the ball across the goal line;

- The player uses both hands and throws the ball with movement from behind the head and above it;

- The player’s feet should be facing to the sides of the corner , which is formed by the sideline and the goal line at the place of its intersection in the corner of the pitch;

- Should to throw  the ball by the  ascending trajectory

The ball is in the game at once , when  it entered to  the pitch.

The ball, which  scored directly  after the corner ball throwing,  is not counted ,if it did not touch any of the players, who is not the goalkeeper.

If the ball was  thrown by player to his  goal, the opposite team executes the corner ball throwing

Violations / penalties

The player, who  thrown  the ball can’t touch the ball again, until the other player touched the  ball .

If the corner ball  throwing  was not executed within 5 seconds from the moment  ,when the player took the ball under  his control or it executed in wrong way , so the opposite team will execute the ball throwing  from its  goal area.

Rule 16.  THE 6- METER PENALTY KICKS AFTER THE GAME

The executing of   the 6-meter penalty kicks  after the game is the way  of the winner  determination , if it was established by  the regulation of this competition.

 Directions:

1. The referee chooses  the goal for the 6-meter penalty kicks.

2. The referee makes a draw, and the team, whose captain won the draw , got the power to execute first  the 6-metrer penalty kick or  to make the second strike after the other team.

3. The referee and the protocol’s count the strikes , which were executed

4. Every  team  executes   3 strikes according the following conditions :

-the goalkeeper does not  shoot  the  6-meter penalty kicks;

- the strikes  are executed by both teams  alternately ;

- before the 6-meter strike beginning  the captains informed the referee about the surnames and the numbers of the players, who will shoot the kicks.

Four players, who were situated at the pitch during the end of the regular time or extra time (according the regulation of the competition)  participate  at the  shooting of 6-meter penalty kicks.

5. When both teams executed 3 strikes each and one of them  scored more goals than the other team , the game is stopped.

6. When both teams executed 3 strikes each and the result was the draw ( it was scored the equal amount of goals or it  was scored nothing) the fourth player  executes the 6-meter penalty kick  and then those players execute the kicks in any order until the moment ,when one of the team will score on one goal more, than it was scored by the other team during the equal amount of kicks

7. Only the players and game  referees are allowed to be situated  at the pitch during the kicks shooting.

8. All players, with the exception of the striker  and two goalkeepers, have to be situated  at the   half of the pitch, which is opposite to the part ,where the kicks are shot.  The second referee controls that part of the pitch , where the other players are located.

9. The goalkeeper of the team, whose player executes the kick , has to situate  at the pitch  and does not  prevent the shooting.

10. A goalkeeper, who was  injured during the 6-meter penalty shooting  and who lost the ability to execute his functions as goalkeeper , can be replaced by a substitute player, which was entered to the protocol before the game beginning.

Rule 17. THE REFEREE

The powers of the referee

Each match is controlled by  referee who has all the powers to ensure the observance of  the Game Rules at  that  match for which he was appointed.

The rights and obligations

The referee :

- Ensures  the  observance of  the Game  Rules and the regulation of the competition;

- controls the course of the match in cooperation with assistants (second referee, timekeeper, protocol’s maker);

- at his discretion, stops, temporarily interrupts and completely  end  the match  during any violation of the Game  Rules  or with outside interference;

- in case of violations, applies the “principle of advantage”;

- stops the match if, to  his opinion, the player was seriously injured, and ensures his leaving the pitch / bringing outside the pitch. (The injured player can return to the pitch only after the game renewal);

- allows  to continue the game until the ball leaving  the game, if, to his opinion, the player’s injury is not serious;

- punishes the player for  the most  serious violation if he simultaneously makes  more than one violation;

- imposes  disciplinary sanctions to the  players ,who made the  violations ,which  deserve warnings or deletions;

- acts on the basis of the recommendation of assistants regarding the  incidents, which he did not see himself;

- Ensures  that unauthorized persons do not appear  at  the pitch without his permission;

- takes decision for the punishment for the  team’s  officials showing  incorrect  behavior  and can, to his opinion ,to delete them from  the pitch and  adjacent areas;

- fixes at  the match protocol information about  all disciplinary decisions  ,which were taken concerning the players and / or team officials, as well as about  other incidents ,that occurred before the match, during the match or after it;

-  In the case of  the absence of timekeeper he keeps the time of the match;

- ensures  the conformity of the  ball, which is used ,according the Rule 2;

- takes  disciplinary sanctions from the moment of entering  to the pitch and until he leaves the pitch  after the final whistle.

Referee’s  decisions

The referee’s decisions, which were taken concerning the  facts related to the game ,are the  final decisions.

The referee can change the  decision only on this case  ,if he understands its  error or (at his discretion) according  the recommendation of his assistants, but with the  condition, that he did not start the game renewal or he did not finish the match on this moment .

If the first referee and the second referee  fix  simultaneously  the violation  or issue disciplinary sanctions and their decisions do not coincide, on this case  the decision of the first referee  is taken.

Referee’s equipment:

The form of  referee  consists of  the  shirt or T-shirt of any color, different from the color of the uniform of the playing teams, the trousers and shoes have white color.

Rule 18.THE TIMEKEEPER AND PROTOCOL MAKER

Duties

The timekeeper and the protocol maker are located outside the pitch ,at the  opposite from  the middle line at  the side, where the substitution  zones are located.

Timekeeper

- controls  the match duration :

- switch on a chronometer  simultaneously, when  the ball is entered  to the game ;

- stops the chronometer, when the ball is not in the game;

- controls the time-out;

- gives the  signal about the end of the first half of the match, the whole match, extra time, time-outs.

Protocol maker:

- enters  the amount of all faults , which got  every  team in each part of the game, and gives a signal about the getting the fifth fault  by every  team ;

- informs the referees about the number of the player, who got  the fourth personal fault;

- keeps a record of the numbers of players, who scored the goals;

- fixes surnames and numbers of the players , who got warning , were deleted  and  the players ,who got  personal faults ;

- records the time-outs;

- marks the time  starting  and the time of the end  of each part of the game;

- provides any other information related to the game.

If  the first referee got injury ,on this case the second referee got  his function , and  the most experienced  referee  got  the  function of the second referee.

 Protocol maker and timekeeper equipment

A shirt or T-shirt of a protocol maker  / timekeeper should be of any color, different from the color of the uniform of the playing teams. The trousers  and shoes have  white color.